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WineHQ - The OpenGL Geometry Benchmark
Web6 de mar. de 2013 · Using a wire-over-shaded geometry shader takes much the same time (20ms), so it appears to have little to do with actual geometry or fragment shader … WebOpenGL Geometry Benchmark can test many combinations of geometry formats, and also use the NVidia and ATI extensions that provide access to video or AGP memory. … darth vader ugly christmas sweater
Introduction and Benchmark Test of Parallel FE Structural Analysis ...
WebFree. By executing the Basemark Web 3.0 you accept Terms of Service. To get the most reliable score from this benchmark, please close all other browsers and tabs and make … Note, this is not an official benchmark run and does not provide results. This … This benchmark includes various system and graphic tests that use the web … On this website we use first or third-party tools that store small files (cookie) on … Web21 de fev. de 2014 · Manhattan is a complex OpenGL ES 3.0-based test that takes place in a city at night. Its graphics pipeline is based on deferred shading. The geometry pass … WebSince 2007, UNIGINE benchmarks provide completely unbiased results and generate true in-game rendering workloads across multiple platforms (Windows, Linux and macOS), featuring support for both DirectX and OpenGL. There is also an interactive experience with fly-by and walk-through modes giving a chance to explore all corners of these virtual ... bisto gravy granules nutritional information